From 15e12a73aa3feed97ff0f80fd83d0ed343d308b6 Mon Sep 17 00:00:00 2001 From: Bnenne Date: Mon, 16 Jun 2025 15:21:29 -0500 Subject: [PATCH] changed food color, transitions from red to black --- world/objects.py | 15 +-------------- 1 file changed, 1 insertion(+), 14 deletions(-) diff --git a/world/objects.py b/world/objects.py index 57b538a..e2b5c79 100644 --- a/world/objects.py +++ b/world/objects.py @@ -69,19 +69,6 @@ class DebugRenderObject(BaseEntity): """ return f"DebugRenderObject({self.position}, neighbors={self.neighbors})" - -def food_decay_yellow(decay: int) -> int: - """ - Returns the yellow color component for food decay visualization. - - :param decay: The current decay value (0-255). - :return: The yellow component (0-255). - """ - if decay < 128: - return decay - else: - return 255 - decay - def chance_to_grow(decay_rate): return ((2**(-20*(decay_rate-1)))*12.5)+0.1 @@ -167,7 +154,7 @@ class FoodObject(BaseEntity): if camera.is_in_view(*self.position.get_position()): pygame.draw.circle( screen, - (255 - self.normalize_decay_to_color(), food_decay_yellow(self.normalize_decay_to_color()), 0), + (255 - self.normalize_decay_to_color(), 0, 0), camera.world_to_screen(*self.position.get_position()), int(5 * camera.zoom) )