Reduce max visual width of food from 10 to 8 and adjust rendering size calculation for improved visual consistency
	
		
			
	
		
	
	
		
	
		
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				| @ -88,7 +88,7 @@ class FoodObject(BaseEntity): | ||||
|         :param position: The position of the food. | ||||
|         """ | ||||
|         super().__init__(position, Rotation(angle=0)) | ||||
|         self.max_visual_width: int = 10 | ||||
|         self.max_visual_width: int = 8 | ||||
|         self.decay: int = 0 | ||||
|         self.decay_rate: int = 1 | ||||
|         self.max_decay = 200 | ||||
| @ -156,7 +156,7 @@ class FoodObject(BaseEntity): | ||||
|                 screen, | ||||
|                 (255 - self.normalize_decay_to_color(), 0, 0), | ||||
|                 camera.world_to_screen(*self.position.get_position()), | ||||
|                 int(3 * camera.zoom) | ||||
|                 int((self.max_visual_width // 2) * camera.zoom) | ||||
|             ) | ||||
| 
 | ||||
|     def __repr__(self) -> str: | ||||
|  | ||||
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