Remove tick-based mutation from behavioral model in objects.py
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Sam 2025-06-16 16:16:34 -05:00
parent f567b0130a
commit 8a53d4ac37

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@ -273,9 +273,6 @@ class DefaultCell(BaseEntity):
:param interactable: List of nearby entities (unused). :param interactable: List of nearby entities (unused).
:return: Self. :return: Self.
""" """
self.tick_count += 1
if self.tick_count % 10 == 0:
self.behavioral_model = self.behavioral_model.mutate(1)
if interactable is None: if interactable is None:
interactable = [] interactable = []