|  | 2b1b348cb1 | Refactor HUD initialization to accept UI manager and update simulation engine for dynamic screen sizing | 2025-06-18 17:44:54 -05:00 |  | 
			
				
					|  | ff43022b3a | Update screen dimensions and integrate pygame_gui for HUD management 
		
	
	
		
			
				
	
				Build Simulation and Test / Run All Tests (push) Failing after 45s | 2025-06-18 17:36:24 -05:00 |  | 
			
				
					|  | bada025b33 | general tweaks 
		
	
	
		
			
				
	
				Build Simulation and Test / Run All Tests (push) Failing after 36s | 2025-06-17 00:09:55 -05:00 |  | 
			
				
					|  | deee83edb3 | Enhance simulation performance and add sprint mode functionality 
		
	
	
		
			
				
	
				Build Simulation and Test / Run All Tests (push) Failing after 30s | 2025-06-16 16:57:03 -05:00 |  | 
			
				
					|  | 5d862bfd50 | Add tick count for behavioral model mutation and reduce initial cell spawn count 
		
	
	
		
			
				
	
				Build Simulation and Test / Run All Tests (push) Failing after 30s | 2025-06-16 15:55:14 -05:00 |  | 
			
				
					|  | eded181c62 | Refactor _setup_world method to remove unnecessary self parameter 
		
	
	
		
			
				
	
				Build Simulation and Test / Run All Tests (push) Failing after 30s | 2025-06-16 15:47:48 -05:00 |  | 
			
				
					|  | 14dfc7bfb8 | Update random seed initialization in world setup for consistent food spawning 
		
	
	
		
			
				
	
				Build Simulation and Test / Run All Tests (push) Failing after 28s | 2025-06-16 15:46:04 -05:00 |  | 
			
				
					|  | c7ca35f296 | Implement FlexibleNeuralNetwork and enhance CellBrain with input normalization and neural network integration | 2025-06-16 15:19:32 -05:00 |  |