|  | 31c3244b5a | Adjust energy cost calculation in movement and increase initial cell count in simulation | 2025-06-25 00:31:05 -05:00 |  | 
			
				
					|  | 8bb5c3edfc | Adjust grid dimensions and refine cell mutation parameters for improved simulation behavior 
		
	
	
		
			
				
	
				Build Simulation and Test / Run All Tests (push) Successful in 1m5s | 2025-06-25 00:30:05 -05:00 |  | 
			
				
					|  | 4e90ecb885 | Refine simulation tick handling to ensure consistent timing and update HUD rendering 
		
	
	
		
			
				
	
				Build Simulation and Test / Run All Tests (push) Successful in 1m11s | 2025-06-25 00:19:22 -05:00 |  | 
			
				
					|  | 8bb669d6b2 | Add cell count display to sprint debug info in HUD | 2025-06-25 00:11:28 -05:00 |  | 
			
				
					|  | d0f01c0a48 | Prevent event queue overflow by pumping pygame events during simulation ticks 
		
	
	
		
			
				
	
				Build Simulation and Test / Run All Tests (push) Successful in 1m5s | 2025-06-25 00:09:23 -05:00 |  | 
			
				
					|  | 8f17498b88 | Add headless simulation benchmarking and tests for determinism 
		
	
	
		
			
				
	
				Build Simulation and Test / Run All Tests (push) Successful in 2m53s | 2025-06-21 18:36:02 -05:00 |  | 
			
				
					|  | f56192ab8f | Add HUD splitter rendering to simulation engine 
		
	
	
		
			
				
	
				Build Simulation and Test / Run All Tests (push) Failing after 2m42s | 2025-06-19 16:58:21 -05:00 |  | 
			
				
					|  | 4a4f7a75c5 | Merge branch 'master' of https://git.apisb.me/Thaen/DynamicAbstractionSystem 
		
	
	
		
			
				
	
				Build Simulation and Test / Run All Tests (push) Has been cancelled # Conflicts:
#	core/simulation_engine.py
#	ui/hud.py | 2025-06-19 16:57:43 -05:00 |  | 
			
				
					|  | 6f9e1e84f0 | Refactor HUD to support dynamic panel resizing and improve layout management | 2025-06-19 16:52:38 -05:00 |  | 
			
				
					|  | d5d44c5d14 | Refactor HUD and renderer to support dynamic screen resizing and update input handling for simulation view | 2025-06-19 14:45:15 -05:00 |  | 
			
				
					|  | 8c8d8f7925 | Add cell count display to sprint debug info and adjust energy cost calculation 
		
	
	
		
			
				
	
				Build Simulation and Test / Run All Tests (push) Failing after 40s | 2025-06-18 18:37:11 -05:00 |  | 
			
				
					|  | 2b1b348cb1 | Refactor HUD initialization to accept UI manager and update simulation engine for dynamic screen sizing | 2025-06-18 17:44:54 -05:00 |  | 
			
				
					|  | ff43022b3a | Update screen dimensions and integrate pygame_gui for HUD management 
		
	
	
		
			
				
	
				Build Simulation and Test / Run All Tests (push) Failing after 45s | 2025-06-18 17:36:24 -05:00 |  | 
			
				
					|  | bada025b33 | general tweaks 
		
	
	
		
			
				
	
				Build Simulation and Test / Run All Tests (push) Failing after 36s | 2025-06-17 00:09:55 -05:00 |  | 
			
				
					|  | deee83edb3 | Enhance simulation performance and add sprint mode functionality 
		
	
	
		
			
				
	
				Build Simulation and Test / Run All Tests (push) Failing after 30s | 2025-06-16 16:57:03 -05:00 |  | 
			
				
					|  | 5d862bfd50 | Add tick count for behavioral model mutation and reduce initial cell spawn count 
		
	
	
		
			
				
	
				Build Simulation and Test / Run All Tests (push) Failing after 30s | 2025-06-16 15:55:14 -05:00 |  | 
			
				
					|  | eded181c62 | Refactor _setup_world method to remove unnecessary self parameter 
		
	
	
		
			
				
	
				Build Simulation and Test / Run All Tests (push) Failing after 30s | 2025-06-16 15:47:48 -05:00 |  | 
			
				
					|  | 14dfc7bfb8 | Update random seed initialization in world setup for consistent food spawning 
		
	
	
		
			
				
	
				Build Simulation and Test / Run All Tests (push) Failing after 28s | 2025-06-16 15:46:04 -05:00 |  | 
			
				
					|  | c7ca35f296 | Implement FlexibleNeuralNetwork and enhance CellBrain with input normalization and neural network integration | 2025-06-16 15:19:32 -05:00 |  |