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| @ -1,30 +0,0 @@ | ||||
| name: Build Simulation and Test | ||||
| on: | ||||
|   push: | ||||
|     branches: | ||||
|       - master | ||||
| 
 | ||||
| jobs: | ||||
|   tests: | ||||
|     name: Run All Tests | ||||
|     runs-on: ubuntu-latest | ||||
| 
 | ||||
|     steps: | ||||
|     - uses: actions/checkout@v4 | ||||
| 
 | ||||
|     - name: Install uv | ||||
|       uses: astral-sh/setup-uv@v5 | ||||
|       with: | ||||
|         enable-cache: true | ||||
|         cache-dependency-glob: "uv.lock" | ||||
| 
 | ||||
|     - name: "Set up Python" | ||||
|       uses: actions/setup-python@v5 | ||||
|       with: | ||||
|         python-version-file: "pyproject.toml" | ||||
| 
 | ||||
|     - name: Install the project | ||||
|       run: uv sync --locked --all-extras --dev | ||||
| 
 | ||||
|     - name: Run tests | ||||
|       run: uv run pytest tests.py --doctest-modules --junitxml=junit/test-results.xml --cov=com --cov-report=xml --cov-report=html | ||||
							
								
								
									
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							| @ -141,36 +141,22 @@ def draw_grid(screen, camera, showing_grid=True): | ||||
| 
 | ||||
|     # Draw vertical grid lines (only if zoom is high enough to see them clearly) | ||||
|     if effective_cell_size > 4: | ||||
|         # Precompute grid boundaries | ||||
|         vertical_lines = [] | ||||
|         horizontal_lines = [] | ||||
| 
 | ||||
|         for i in range(max(GRID_WIDTH, GRID_HEIGHT) + 1): | ||||
|             # Vertical lines | ||||
|             if i <= GRID_WIDTH: | ||||
|         for i in range(GRID_WIDTH + 1): | ||||
|             line_x = grid_left + i * effective_cell_size | ||||
|             if 0 <= line_x <= SCREEN_WIDTH: | ||||
|                 start_y = max(0, grid_top) | ||||
|                 end_y = min(SCREEN_HEIGHT, grid_bottom) | ||||
|                 if start_y < end_y: | ||||
|                         vertical_lines.append(((line_x, start_y), (line_x, end_y))) | ||||
|                     pygame.draw.line(screen, GRAY, (line_x, start_y), (line_x, end_y)) | ||||
| 
 | ||||
|             # Horizontal lines | ||||
|             if i <= GRID_HEIGHT: | ||||
|         # Draw horizontal grid lines | ||||
|         for i in range(GRID_HEIGHT + 1): | ||||
|             line_y = grid_top + i * effective_cell_size | ||||
|             if 0 <= line_y <= SCREEN_HEIGHT: | ||||
|                 start_x = max(0, grid_left) | ||||
|                 end_x = min(SCREEN_WIDTH, grid_right) | ||||
|                 if start_x < end_x: | ||||
|                         horizontal_lines.append(((start_x, line_y), (end_x, line_y))) | ||||
| 
 | ||||
|         # Draw all vertical lines in one batch | ||||
|         for start, end in vertical_lines: | ||||
|             pygame.draw.line(screen, GRAY, start, end) | ||||
| 
 | ||||
|         # Draw all horizontal lines in one batch | ||||
|         for start, end in horizontal_lines: | ||||
|             pygame.draw.line(screen, GRAY, start, end) | ||||
|                     pygame.draw.line(screen, GRAY, (start_x, line_y), (end_x, line_y)) | ||||
| 
 | ||||
| 
 | ||||
| def main(): | ||||
|  | ||||
| @ -5,5 +5,4 @@ description = "Add your description here" | ||||
| requires-python = ">=3.11" | ||||
| dependencies = [ | ||||
|     "pygame>=2.6.1", | ||||
|     "pytest>=8.3.5", | ||||
| ] | ||||
|  | ||||
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