This website requires JavaScript.
Explore
Help
Sign In
Thaen
/
DynamicAbstractionSystem
Watch
1
Star
0
Fork
0
You've already forked DynamicAbstractionSystem
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
40
Commits
2
Branches
0
Tags
Go to file
Code
Clone
HTTPS
Open with VS Code
Open with VSCodium
Open with Intellij IDEA
Download ZIP
Download TAR.GZ
Download BUNDLE
Bnenne
4e05a62274
Food now grows, the chance to graw is dependent on the decay rate. The lower the decay rate, the higher the chance to grow. This helps keep the food from growing exponentially.
2025-06-03 22:25:41 -05:00
.gitea
/workflows
Update test runner configuration to use copy link mode during installation to suppress warning
2025-06-03 20:21:43 -05:00
tests
Add tests for World class object management and querying functionality
2025-06-03 20:19:54 -05:00
world
Food now grows, the chance to graw is dependent on the decay rate. The lower the decay rate, the higher the chance to grow. This helps keep the food from growing exponentially.
2025-06-03 22:25:41 -05:00
.gitignore
Update .gitignore to include IDE and cache directories
2025-06-01 16:21:51 -05:00
.pre-commit-config.yaml
Added camera stabilization, moved the Camera class into its own file, normalized the diagonal camera vector, added a select and multi-select feature, added an inspect feature, changed the world class to use spatial hashing for better storage, changed the world class to use a double buffer to swap states when ticking, added death and interaction flags, added world class object queries, added an abstract base class for a basic entity that should be inherited by all object classes, added a max_visual_width parameter to said base class for selection clarity that should be set by all new entity/object classes, and added a basic interaction framework with an interaction radius parameter. When an object could interact with it's neighbors in the next tick, it should enable its can_interact flag, and the world will provide a list of interactable objects in that radius through the object's tick function. Also removed ruff format precommit check because it currently doesn't work. Also temporarily removed food class because it's outdated.
2025-06-03 18:38:27 -05:00
main.py
Food now grows, the chance to graw is dependent on the decay rate. The lower the decay rate, the higher the chance to grow. This helps keep the food from growing exponentially.
2025-06-03 22:25:41 -05:00
pyproject.toml
Refactor Camera and Entity classes for improved type hinting and documentation using typing and pydantic.
2025-06-03 19:47:39 -05:00
uv.lock
Refactor Camera and Entity classes for improved type hinting and documentation using typing and pydantic.
2025-06-03 19:47:39 -05:00
Description
No description provided
680
KiB
Languages
Python
100%