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Sam Bargallo
Thaen
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United States
https://apisb.me
Joined on
2025-05-31
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Thaen
pushed to
master
at
Thaen/DynamicAbstractionSystem
2025-06-25 05:19:27 +00:00
4e90ecb885
Refine simulation tick handling to ensure consistent timing and update HUD rendering
8bb669d6b2
Add cell count display to sprint debug info in HUD
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Thaen
pushed to
master
at
Thaen/DynamicAbstractionSystem
2025-06-25 05:09:28 +00:00
d0f01c0a48
Prevent event queue overflow by pumping pygame events during simulation ticks
Thaen
pushed to
master
at
Thaen/DynamicAbstractionSystem
2025-06-25 05:05:37 +00:00
15bc179410
Update grid dimensions and adjust energy cost calculation in movement
f74aa1f633
Enhance Physics class with detailed docstrings for initialization and movement methods
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Thaen
pushed to
master
at
Thaen/DynamicAbstractionSystem
2025-06-21 23:36:11 +00:00
8f17498b88
Add headless simulation benchmarking and tests for determinism
Thaen
pushed to
master
at
Thaen/DynamicAbstractionSystem
2025-06-19 21:58:25 +00:00
f56192ab8f
Add HUD splitter rendering to simulation engine
Thaen
pushed to
master
at
Thaen/DynamicAbstractionSystem
2025-06-19 21:57:54 +00:00
4a4f7a75c5
Merge branch 'master' of
https://git.apisb.me/Thaen/DynamicAbstractionSystem
6f9e1e84f0
Refactor HUD to support dynamic panel resizing and improve layout management
d5d44c5d14
Refactor HUD and renderer to support dynamic screen resizing and update input handling for simulation view
2b1b348cb1
Refactor HUD initialization to accept UI manager and update simulation engine for dynamic screen sizing
Compare 4 commits »
Thaen
pushed to
ui-rework
at
Thaen/DynamicAbstractionSystem
2025-06-19 19:45:44 +00:00
d5d44c5d14
Refactor HUD and renderer to support dynamic screen resizing and update input handling for simulation view
Thaen
pushed to
master
at
Thaen/DynamicAbstractionSystem
2025-06-18 23:37:50 +00:00
8c8d8f7925
Add cell count display to sprint debug info and adjust energy cost calculation
Thaen
pushed to
ui-rework
at
Thaen/DynamicAbstractionSystem
2025-06-18 22:45:04 +00:00
2b1b348cb1
Refactor HUD initialization to accept UI manager and update simulation engine for dynamic screen sizing
Thaen
created branch
ui-rework
in
Thaen/DynamicAbstractionSystem
2025-06-18 22:45:04 +00:00
Thaen
pushed to
master
at
Thaen/DynamicAbstractionSystem
2025-06-18 22:36:30 +00:00
ff43022b3a
Update screen dimensions and integrate pygame_gui for HUD management
Thaen
pushed to
master
at
Thaen/DynamicAbstractionSystem
2025-06-18 22:21:17 +00:00
3b64ef62e1
Refactor neural network implementation into separate neural.py file
d604641453
Add pygame-gui and python-i18n dependencies to project
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Thaen
pushed to
master
at
Thaen/DynamicAbstractionSystem
2025-06-17 05:10:12 +00:00
bada025b33
general tweaks
Thaen
pushed to
master
at
Thaen/DynamicAbstractionSystem
2025-06-16 23:10:21 +00:00
848356a76e
Enhance simulation performance and add sprint mode functionality
Thaen
pushed to
master
at
Thaen/DynamicAbstractionSystem
2025-06-16 21:57:13 +00:00
deee83edb3
Enhance simulation performance and add sprint mode functionality
Thaen
pushed to
master
at
Thaen/DynamicAbstractionSystem
2025-06-16 21:16:45 +00:00
8a53d4ac37
Remove tick-based mutation from behavioral model in objects.py
f567b0130a
Add layer mutation method and adjust mutation frequency in behavioral model
Compare 2 commits »
Thaen
pushed to
master
at
Thaen/DynamicAbstractionSystem
2025-06-16 21:09:28 +00:00
9f0d6a6925
Implement duplicate connection removal and enhance mutation methods in neural network
Thaen
pushed to
master
at
Thaen/DynamicAbstractionSystem
2025-06-16 20:56:19 +00:00
2a04e7917a
Change mutation frequency in behavioral model to every 100 ticks for improved performance
Thaen
pushed to
master
at
Thaen/DynamicAbstractionSystem
2025-06-16 20:55:20 +00:00
5d862bfd50
Add tick count for behavioral model mutation and reduce initial cell spawn count
Thaen
pushed to
master
at
Thaen/DynamicAbstractionSystem
2025-06-16 20:47:57 +00:00
eded181c62
Refactor _setup_world method to remove unnecessary self parameter
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