Update random seed initialization in world setup for consistent food spawning
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This commit is contained in:
Sam 2025-06-16 15:46:04 -05:00
parent 7dde7b3e1f
commit 14dfc7bfb8

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@ -33,9 +33,10 @@ class SimulationEngine:
self.running = True self.running = True
@staticmethod
def _setup_world(self): def _setup_world(self):
world = World(CELL_SIZE, (CELL_SIZE * GRID_WIDTH, CELL_SIZE * GRID_HEIGHT)) world = World(CELL_SIZE, (CELL_SIZE * GRID_WIDTH, CELL_SIZE * GRID_HEIGHT))
random.seed(0) random.seed(RANDOM_SEED)
if FOOD_SPAWNING: if FOOD_SPAWNING:
world.add_object(FoodObject(Position(x=random.randint(-100, 100), y=random.randint(-100, 100)))) world.add_object(FoodObject(Position(x=random.randint(-100, 100), y=random.randint(-100, 100))))